crosscharacters = "characters"
The crosscharacters command allows you to set the special characters to be used by Palview3 when generating crosstables. This command expects a string with four "characters". The first of these is the character to use in the crosstable for a win. This is almost always a '1', but sometimes a tournament will experiment with a new scoring system. In this case, a win may be worth more than a single point. The second character in the string is used to designate a loss. This is always a '0'. The third character is used for a draw. Traditionally this would be '½' but sometimes '=' is used instead. Finally, the last, or fourth character, is used to fill in the blank space where a player lines up with his own name in the crosstable. This is sometimes an 'x' and sometimes a '*'. Here is a normal crosstable generated using the default crosscharacters value of "10½x": ![]() And here is the same table generated using the values "10=*": ![]() While generating crosstables with Palview is easy, there is enough material to warrant a section dedicated to this topic alone. Please read the section: Crosstables and Tournament Coverage for a complete discussion on this interesting and useful feature. |